Project Zomboid
[B42] Smart Rest
1–10 из 12
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Обновление: 14 янв в 7:37

-- changed the speedcontrolls speed value read to function (could fix bug on some platforms where speed propetry was not accessible)

Обновление: 3 янв в 0:12

reverded to clickedbitton

Обновление: 2 янв в 23:57

Hotfix: pause

Обновление: 2 янв в 23:52

Restored :SetCurrentGameSpeed(0) instead of :ButtonClicked("Pause") for compatibility

Обновление: 1 янв в 7:12

-- Removed repeating "resting.." message, now it will be prompted once
-- Changed the way of speedcontrol calls to support steamdeck (hopefully)

Обновление: 1 янв в 5:55

-- New toggleable and editable message on start resting
-- Detailed logo

Обновление: 31 дек. 2024 г. в 23:39

Removed inner dependencies to fix steamdecks bad files load order

Обновление: 29 дек. 2024 г. в 12:34

More syntax checks for different lua versions?

Обновление: 29 дек. 2024 г. в 9:08

Standing up while not fully rested won't be considered as rested anymore

Обновление: 29 дек. 2024 г. в 8:35

Overcheck for every object components call to possibly fix most of possible and impossible errors