Project Zomboid

Project Zomboid

[B42] Smart Rest
Se afișează 1-10 din 12 intrări
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Actualizare: 14 ian. @ 7:37

-- changed the speedcontrolls speed value read to function (could fix bug on some platforms where speed propetry was not accessible)

Actualizare: 3 ian. @ 0:12

reverded to clickedbitton

Actualizare: 2 ian. @ 23:57

Hotfix: pause

Actualizare: 2 ian. @ 23:52

Restored :SetCurrentGameSpeed(0) instead of :ButtonClicked("Pause") for compatibility

Actualizare: 1 ian. @ 7:12

-- Removed repeating "resting.." message, now it will be prompted once
-- Changed the way of speedcontrol calls to support steamdeck (hopefully)

Actualizare: 1 ian. @ 5:55

-- New toggleable and editable message on start resting
-- Detailed logo

Actualizare: 31 dec. 2024 @ 23:39

Removed inner dependencies to fix steamdecks bad files load order

Actualizare: 29 dec. 2024 @ 12:34

More syntax checks for different lua versions?

Actualizare: 29 dec. 2024 @ 9:08

Standing up while not fully rested won't be considered as rested anymore

Actualizare: 29 dec. 2024 @ 8:35

Overcheck for every object components call to possibly fix most of possible and impossible errors