Project Zomboid

Project Zomboid

[B42] Smart Rest
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Aggiornamento: 14 gen, 7:37

-- changed the speedcontrolls speed value read to function (could fix bug on some platforms where speed propetry was not accessible)

Aggiornamento: 3 gen, 0:12

reverded to clickedbitton

Aggiornamento: 2 gen, 23:57

Hotfix: pause

Aggiornamento: 2 gen, 23:52

Restored :SetCurrentGameSpeed(0) instead of :ButtonClicked("Pause") for compatibility

Aggiornamento: 1 gen, 7:12

-- Removed repeating "resting.." message, now it will be prompted once
-- Changed the way of speedcontrol calls to support steamdeck (hopefully)

Aggiornamento: 1 gen, 5:55

-- New toggleable and editable message on start resting
-- Detailed logo

Aggiornamento: 31 dic 2024, 23:39

Removed inner dependencies to fix steamdecks bad files load order

Aggiornamento: 29 dic 2024, 12:34

More syntax checks for different lua versions?

Aggiornamento: 29 dic 2024, 9:08

Standing up while not fully rested won't be considered as rested anymore

Aggiornamento: 29 dic 2024, 8:35

Overcheck for every object components call to possibly fix most of possible and impossible errors