Rain World
Smort Pups
Показані результати 1–9 із 9
Оновлено: 30 верес. о 7:04

Fixed some stuff and added interaction when slugcat is sleep curling (Low energy naps with you, high energy roams around)

Оновлено: 18 трав. о 9:49

A few extra pathfinding tweaks (should now incorporate jump paths into pathfinding) and hopefully fixed out of index error, also try to cut down on lag by heavily cutting down on jump simulation iterations

Оновлено: 11 трав. о 11:10

- Implemented a new jump finder when the pathfinder's destination can not be reached normally (having Dev Tools active shows jump finder attempts)
- Implemented walljumps and longjumps alongside jump finder
- Slugpups target the closest and most favourite food when searching for food
- Slugpups can roll if falling fast enough (also allows for rolling/sliding when controlled in Safari Mode)
- Slugpups can jump up more types of DoubleReachUp connections (into corridor, pole on to pole)

Оновлено: 3 берез. о 5:13

Fixed all slugpups sharing the same global variables causing them to jump at the same time lol

Оновлено: 19 груд. 2024 о 21:04

Changed underwater code to use self.cat.airInLungs instead of (self.creature.realizedCreature as AirBreatherCreature).lungs and added pdb for more accurate error logging

Оновлено: 18 груд. 2024 о 0:52

Made ledge climbing MUCH more consistent, basically works every time now

Оновлено: 17 груд. 2024 о 6:11

Actually fixed NullReferenceException and improved ledge climbing

Оновлено: 14 груд. 2024 о 5:19

Maybe fixed some bugs by removing unnecessary code

Оновлено: 17 листоп. 2024 о 3:05