Rain World
Smort Pups
9件中 1-9 を表示
更新: 9月30日 @ 7時04分

Fixed some stuff and added interaction when slugcat is sleep curling (Low energy naps with you, high energy roams around)

更新: 5月18日 @ 9時49分

A few extra pathfinding tweaks (should now incorporate jump paths into pathfinding) and hopefully fixed out of index error, also try to cut down on lag by heavily cutting down on jump simulation iterations

更新: 5月11日 @ 11時10分

- Implemented a new jump finder when the pathfinder's destination can not be reached normally (having Dev Tools active shows jump finder attempts)
- Implemented walljumps and longjumps alongside jump finder
- Slugpups target the closest and most favourite food when searching for food
- Slugpups can roll if falling fast enough (also allows for rolling/sliding when controlled in Safari Mode)
- Slugpups can jump up more types of DoubleReachUp connections (into corridor, pole on to pole)

更新: 3月3日 @ 5時13分

Fixed all slugpups sharing the same global variables causing them to jump at the same time lol

更新: 2024年12月19日 @ 21時04分

Changed underwater code to use self.cat.airInLungs instead of (self.creature.realizedCreature as AirBreatherCreature).lungs and added pdb for more accurate error logging

更新: 2024年12月18日 @ 0時52分

Made ledge climbing MUCH more consistent, basically works every time now

更新: 2024年12月17日 @ 6時11分

Actually fixed NullReferenceException and improved ledge climbing

更新: 2024年12月14日 @ 5時19分

Maybe fixed some bugs by removing unnecessary code

更新: 2024年11月17日 @ 3時05分