Rain World

Rain World

Smort Pups
1-9 van 9 items weergegeven
Update: 30 sep om 7:04

Fixed some stuff and added interaction when slugcat is sleep curling (Low energy naps with you, high energy roams around)

Update: 18 mei om 9:49

A few extra pathfinding tweaks (should now incorporate jump paths into pathfinding) and hopefully fixed out of index error, also try to cut down on lag by heavily cutting down on jump simulation iterations

Update: 11 mei om 11:10

- Implemented a new jump finder when the pathfinder's destination can not be reached normally (having Dev Tools active shows jump finder attempts)
- Implemented walljumps and longjumps alongside jump finder
- Slugpups target the closest and most favourite food when searching for food
- Slugpups can roll if falling fast enough (also allows for rolling/sliding when controlled in Safari Mode)
- Slugpups can jump up more types of DoubleReachUp connections (into corridor, pole on to pole)

Update: 3 mrt om 5:13

Fixed all slugpups sharing the same global variables causing them to jump at the same time lol

Update: 19 dec 2024 om 21:04

Changed underwater code to use self.cat.airInLungs instead of (self.creature.realizedCreature as AirBreatherCreature).lungs and added pdb for more accurate error logging

Update: 18 dec 2024 om 0:52

Made ledge climbing MUCH more consistent, basically works every time now

Update: 17 dec 2024 om 6:11

Actually fixed NullReferenceException and improved ledge climbing

Update: 14 dec 2024 om 5:19

Maybe fixed some bugs by removing unnecessary code

Update: 17 nov 2024 om 3:05