Rain World
Smort Pups
กำลังแสดง 1-9 จาก 9 รายการ
อัปเดต: 30 ก.ย. @ 7: 04am
โดย XLR08

Fixed some stuff and added interaction when slugcat is sleep curling (Low energy naps with you, high energy roams around)

อัปเดต: 18 พ.ค. @ 9: 49am
โดย XLR08

A few extra pathfinding tweaks (should now incorporate jump paths into pathfinding) and hopefully fixed out of index error, also try to cut down on lag by heavily cutting down on jump simulation iterations

อัปเดต: 11 พ.ค. @ 11: 10am
โดย XLR08

- Implemented a new jump finder when the pathfinder's destination can not be reached normally (having Dev Tools active shows jump finder attempts)
- Implemented walljumps and longjumps alongside jump finder
- Slugpups target the closest and most favourite food when searching for food
- Slugpups can roll if falling fast enough (also allows for rolling/sliding when controlled in Safari Mode)
- Slugpups can jump up more types of DoubleReachUp connections (into corridor, pole on to pole)

อัปเดต: 3 มี.ค. @ 5: 13am
โดย XLR08

Fixed all slugpups sharing the same global variables causing them to jump at the same time lol

อัปเดต: 19 ธ.ค. 2024 @ 9: 04pm
โดย XLR08

Changed underwater code to use self.cat.airInLungs instead of (self.creature.realizedCreature as AirBreatherCreature).lungs and added pdb for more accurate error logging

อัปเดต: 18 ธ.ค. 2024 @ 12: 52am
โดย XLR08

Made ledge climbing MUCH more consistent, basically works every time now

อัปเดต: 17 ธ.ค. 2024 @ 6: 11am
โดย XLR08

Actually fixed NullReferenceException and improved ledge climbing

อัปเดต: 14 ธ.ค. 2024 @ 5: 19am
โดย XLR08

Maybe fixed some bugs by removing unnecessary code

อัปเดต: 17 พ.ย. 2024 @ 3: 05am
โดย XLR08