Crusader Kings III
A Road Network In Vanilla
Показване на 1 — 10 от 10 постъпления
Обновление: 8 май в 0:05

Обновление: 30 апр. в 2:53

Обновление: 19 апр. в 0:31

- Fixed the "Become Adventurer" decision not functioning as expected

Обновление: 8 апр. в 8:49

Updated to 1.15.*

Обновление: 10 ноем. 2024 в 4:21

Обновление: 26 окт. 2024 в 10:57

- fixed a bug related to qanats

Обновление: 23 окт. 2024 в 1:58

Обновление: 19 окт. 2024 в 7:08

- travel options now also touch on road terrain (note: It does not mention them in the tooltip, but if their general terrain type is mentioned, they will also receive a danger reduction)
- added the Via Egnatia as a major road
- lengthened the Silk Road to Antioch via its southern path (decided against the Northern path for now to not overplace road terrain)
- made travel on some minor road terrains slightly faster (minor change)

Обновление: 15 окт. 2024 в 8:31

Обновление: 15 окт. 2024 в 8:26