Garry's Mod
Zombie Survival Weapons & Melee for Sandbox! (W.I.P)
Mostrando 21-30 de 37 aportaciones
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Actualización: 19 AGO a las 9:23
por Shadow

- Reworked Harpoon, Tethered Harpoon, and MeatHook parenting to entities.
- Fixed various melees
- Fixed Rebar Mace not dealing damage
- Added prop_weapon entity
- Added prop_baseoutlined entity

Actualización: 17 AGO a las 19:33
por Shadow

Actualización: 17 AGO a las 19:29
por Shadow

- Fixed Executioner not displaying passive information
- Fixed ZS pickup prop system attempting to pickup vehicles
- Fixed Fists not dealing damage to entities
- Fixed Hook not dealing damage on hit
- Fixed MegaMasher not dealing damage on hit
- Fixed Various Melees not registering melee entities
- Added Combo mechanic to butcher knife
- Fixed Harpoon & GraveShovel now showing worldmodel

Actualización: 13 AGO a las 21:22
por Shadow

- Really Big Update Yay!

- Added hammer
- Added barricade system
- Added prop carrying system

- Improved RTS hud
- Improved Code performance

- A lot of changes that i can't remember... (im tired)

Actualización: 14 ABR a las 13:08
por Shadow

- Bug Fixes
- Now the knife no longer jitters at low FPS.

- Added Killicons, also added weapon selection hud
- Added ViewBobbing

Actualización: 12 OCT 2024 a las 19:06
por Shadow

- Fixed Meat Tenderizer not appearing in the spawnmenu
- Fixed Great Scythe not having a Block Angle

Actualización: 12 OCT 2024 a las 15:02
por Shadow

- Fixed melee parry text to display "Perfect Parried" when an attack is successfully blocked. (thanks Nikitaf93 again).

Actualización: 12 OCT 2024 a las 11:59
por Shadow

- Fixed the new font changes in some weapons
- Fixed graveshovel not adding charge damage when attacking a player

Actualización: 12 OCT 2024 a las 11:29
por Shadow

- Fixed a font error in parry and block effects

Actualización: 12 OCT 2024 a las 7:42
por Shadow

- Added 4 Fonts and cvars to change between them.