Garry's Mod

Garry's Mod

Zombie Survival Weapons & Melee for Sandbox! (W.I.P)
Viser 21–30 av 37 bidrag
< 1  2  3  4 >
Oppdatering: 19. aug. @ 9.23

- Reworked Harpoon, Tethered Harpoon, and MeatHook parenting to entities.
- Fixed various melees
- Fixed Rebar Mace not dealing damage
- Added prop_weapon entity
- Added prop_baseoutlined entity

Oppdatering: 17. aug. @ 19.33

Oppdatering: 17. aug. @ 19.29

- Fixed Executioner not displaying passive information
- Fixed ZS pickup prop system attempting to pickup vehicles
- Fixed Fists not dealing damage to entities
- Fixed Hook not dealing damage on hit
- Fixed MegaMasher not dealing damage on hit
- Fixed Various Melees not registering melee entities
- Added Combo mechanic to butcher knife
- Fixed Harpoon & GraveShovel now showing worldmodel

Oppdatering: 13. aug. @ 21.22

- Really Big Update Yay!

- Added hammer
- Added barricade system
- Added prop carrying system

- Improved RTS hud
- Improved Code performance

- A lot of changes that i can't remember... (im tired)

Oppdatering: 14. apr. @ 13.08

- Bug Fixes
- Now the knife no longer jitters at low FPS.

- Added Killicons, also added weapon selection hud
- Added ViewBobbing

Oppdatering: 12. okt. 2024 @ 19.06

- Fixed Meat Tenderizer not appearing in the spawnmenu
- Fixed Great Scythe not having a Block Angle

Oppdatering: 12. okt. 2024 @ 15.02

- Fixed melee parry text to display "Perfect Parried" when an attack is successfully blocked. (thanks Nikitaf93 again).

Oppdatering: 12. okt. 2024 @ 11.59

- Fixed the new font changes in some weapons
- Fixed graveshovel not adding charge damage when attacking a player

Oppdatering: 12. okt. 2024 @ 11.29

- Fixed a font error in parry and block effects

Oppdatering: 12. okt. 2024 @ 7.42

- Added 4 Fonts and cvars to change between them.