Garry's Mod
Zombie Survival Weapons & Melee for Sandbox! (W.I.P)
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Actualización: 12 OCT 2024 a las 6:48
por Shadow

- Added Perfect Parry to melees, thanks to Nikitaf93 for the idea.

Actualización: 10 OCT 2024 a las 8:22
por Shadow

- Added Commands (cvars) to enable/disable some features
- Added MegaMasher
- Fixed the block rotation for some melee weapons; they looked off before
- Added missing PowerFist sounds. Thanks to [bre] for pointing it out.

Actualización: 9 OCT 2024 a las 10:18
por Shadow

Big Update, don't remember what i really changed, lot's of stuff

- Added RTS styled hud
- Added some materials for the hud
- Added the remaining missing melees

Actualización: 8 OCT 2024 a las 9:10
por Shadow

- Fixed melee hits not triggering sound effects after hitting a entity

Actualización: 8 OCT 2024 a las 8:29
por Shadow

- Added Fists
- Added Brass Knuckles
- Added Powerfists
- These 3 now have a Combo Hud on the right down corner
- Fixed Hud Font on Executioner
- Fixed Hook Melee trying to create hook at client and not server as intended.

Actualización: 7 OCT 2024 a las 19:43
por Shadow

- Fixed Hitting a NPC or Player not playing a sound
- Added Frotchet and Env_PotrusionSpike for frotched and was named env_potrusionspike_sb to prevent conflict with zs entities
- Added StunBaton
- Moved CosineInterpolation, from the weapon base to director functions
- Renamed the Categories "ZSW Weapons" to -> "ZS Melees"

Actualización: 7 OCT 2024 a las 8:22
por Shadow