Garry's Mod

Garry's Mod

Zombie Survival Weapons & Melee for Sandbox! (W.I.P)
Ergebnisse 21–30 von 38
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Update: 19. Aug. um 9:32
von Shadow

Update: 19. Aug. um 9:23
von Shadow

- Reworked Harpoon, Tethered Harpoon, and MeatHook parenting to entities.
- Fixed various melees
- Fixed Rebar Mace not dealing damage
- Added prop_weapon entity
- Added prop_baseoutlined entity

Update: 17. Aug. um 19:33
von Shadow

Update: 17. Aug. um 19:29
von Shadow

- Fixed Executioner not displaying passive information
- Fixed ZS pickup prop system attempting to pickup vehicles
- Fixed Fists not dealing damage to entities
- Fixed Hook not dealing damage on hit
- Fixed MegaMasher not dealing damage on hit
- Fixed Various Melees not registering melee entities
- Added Combo mechanic to butcher knife
- Fixed Harpoon & GraveShovel now showing worldmodel

Update: 13. Aug. um 21:22
von Shadow

- Really Big Update Yay!

- Added hammer
- Added barricade system
- Added prop carrying system

- Improved RTS hud
- Improved Code performance

- A lot of changes that i can't remember... (im tired)

Update: 14. Apr. um 13:08
von Shadow

- Bug Fixes
- Now the knife no longer jitters at low FPS.

- Added Killicons, also added weapon selection hud
- Added ViewBobbing

Update: 12. Okt. 2024 um 19:06
von Shadow

- Fixed Meat Tenderizer not appearing in the spawnmenu
- Fixed Great Scythe not having a Block Angle

Update: 12. Okt. 2024 um 15:02
von Shadow

- Fixed melee parry text to display "Perfect Parried" when an attack is successfully blocked. (thanks Nikitaf93 again).

Update: 12. Okt. 2024 um 11:59
von Shadow

- Fixed the new font changes in some weapons
- Fixed graveshovel not adding charge damage when attacking a player

Update: 12. Okt. 2024 um 11:29
von Shadow

- Fixed a font error in parry and block effects