RimWorld

RimWorld

Ancient amorphous threat
Showing 61-70 of 108 entries
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Update: 4 Dec, 2024 @ 6:26am
by mo

Bug fix: The killing effect derived from execution is no longer effective on 2 stage boss.

Update: 22 Nov, 2024 @ 11:59pm
by mo

Fix: Genetically lock in body types, no longer causing other body types to appear due to biotech

Update: 1 Nov, 2024 @ 1:55am
by mo

Fix the issue of player 2 stage turret not firing under CE

Update: 31 Oct, 2024 @ 6:25am
by mo

Balance adjustment: Restrictions have been added to sublimation, which leads to death after the effect ends. Therefore, the sublimation ability obtained by other Pawns through medication is now one-time for balance.

Update: 30 Oct, 2024 @ 11:03am
by mo

Fixed the issue of skip reporting errors in enclosed spaces

Update: 30 Oct, 2024 @ 8:24am
by mo

New: Add the ability to briefly transform a player boss into a 2 stage boss: Sublimation. After using it for 90 seconds, players can obtain skills and some buffs, but will fall into a two-day coma after use.
New addition: Eroded Serum: Increases the ability of the injected target to sublimate. The original purpose of this item was to compensate existing players before the update, but you can also use it on others.Can be made in Drug lab.

Update: 18 Oct, 2024 @ 4:54am
by mo

Fixed boss gene skin color

Update: 18 Oct, 2024 @ 3:31am
by mo

Modify the basic genes of the boss, and now the boss will no longer be affected by other mods that modify the baseliner, as there will be an independent set of genes

Update: 14 Oct, 2024 @ 4:33am
by mo

Add mod settings to disable turret drop events

Update: 6 Oct, 2024 @ 5:00am
by mo

Cephatch fix: Now our tactical turret can generate bullets correctly and has a limit of 60 rounds of magazine