Arma 3
ZEUS WARGAME [test build]
Mostrando 31-40 de 158 aportaciones
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Actualización: 4 JUL a las 1:31 p. m.

-artillery radar system test

Actualización: 4 JUL a las 1:31 p. m.

-test

Actualización: 4 JUL a las 11:24 a. m.

-artillery radar system test

Actualización: 22 JUN a las 12:17 p. m.

-units paradropped with the new paradrop option will have their custom loadout set in the Editor.

-new addon option; Show Quick Action Bar
*Uncheck to hide the Quick Action Bar that appears at the bottom right corner of the screen when a unit is selected.

Actualización: 20 JUN a las 2:21 a. m.

-test

Actualización: 14 JUN a las 12:19 a. m.

-added new options to the Unit Cost Module to allow further customization of the Zeus Create Menu
*Faction Name; changes the name of the faction the unit belongs too; i.e. NATO
*Category Name; changes the name of the category the unit belongs too; i.e. Tanks

Actualización: 10 JUN a las 12:36 a. m.

-added a new option to the Air Support Module, Paradrop
*sync infantry group or vehicle to the Air Support Module together with a plane and check the Paradrop option
*when the paradrop option is used during the game, the plane will fly over the target position and then release the units with parachutes

-fixed engineer repair command

Actualización: 8 JUN a las 1:04 a. m.

-added new editor moduel Unit Change Availability value
*when triggered changes the availability of the synchronized unit type by the given value for the synchronized zeus modules

Actualización: 6 JUN a las 2:35 p. m.

-test

Actualización: 6 JUN a las 2:17 p. m.

-test