Arma 3
ZEUS WARGAME [test build]
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Actualización: 1 OCT a las 1:47 a. m.

-added basic support for the K9 Companion mod by J3FF
*can use the path planning mode to control the dog companion movement
*the dog will automatically attack nearby enemy targets it can see

-new shooting system improvements test

Actualización: 29 SEP a las 1:22 a. m.

-added new option to the Air Support module, "Custom image"
*Set a custom image for this option in the Air Control menu, leave as 'default' to display the synced aircraft''s default Editor preview image.

Actualización: 28 SEP a las 12:34 a. m.

-removed the addon option,"Activate the AI base skill bonus", that set all units skill to 1 that was added before to improve AI reactions (becomes obsolete with the new shooting system)

Actualización: 27 SEP a las 3:50 p. m.

-shooting function update test

Actualización: 27 SEP a las 1:50 p. m.

-test

Actualización: 27 SEP a las 11:19 a. m.

-units that are submerged underwater will be harder to spot

Actualización: 26 SEP a las 6:08 a. m.

-new shooting function test

Actualización: 25 SEP a las 12:34 a. m.

-artillery should resupply automatically from nearby supply vehicles evety time it shoots

-improved shooting function test

Actualización: 24 SEP a las 1:19 a. m.

-changed artillery targetting to follow the mouse pointer instead of being tied to the map grid

-added new option to the Custom Fortifications module, "Side Owner"
*This custom fortification option will only appear to Zeus Players belonging to the selected side, select All for all sides.

-smoke grenades launched from grenade laucnhers lose all velocity at the target position, other projectiles continue at the same speed

Actualización: 20 SEP a las 11:44 a. m.