Arma 3
ZEUS WARGAME [test build]
Viser 31–40 av 157 bidrag
< 1  2  3  4  5  6 ... 16 >
Oppdatering: 4. juli @ 13.31

-test

Oppdatering: 4. juli @ 11.24

-artillery radar system test

Oppdatering: 22. juni @ 12.17

-units paradropped with the new paradrop option will have their custom loadout set in the Editor.

-new addon option; Show Quick Action Bar
*Uncheck to hide the Quick Action Bar that appears at the bottom right corner of the screen when a unit is selected.

Oppdatering: 20. juni @ 2.21

-test

Oppdatering: 14. juni @ 0.19

-added new options to the Unit Cost Module to allow further customization of the Zeus Create Menu
*Faction Name; changes the name of the faction the unit belongs too; i.e. NATO
*Category Name; changes the name of the category the unit belongs too; i.e. Tanks

Oppdatering: 10. juni @ 0.36

-added a new option to the Air Support Module, Paradrop
*sync infantry group or vehicle to the Air Support Module together with a plane and check the Paradrop option
*when the paradrop option is used during the game, the plane will fly over the target position and then release the units with parachutes

-fixed engineer repair command

Oppdatering: 8. juni @ 1.04

-added new editor moduel Unit Change Availability value
*when triggered changes the availability of the synchronized unit type by the given value for the synchronized zeus modules

Oppdatering: 6. juni @ 14.35

-test

Oppdatering: 6. juni @ 14.17

-test

Oppdatering: 6. juni @ 12.28

-repair station wp fix