Garry's Mod
Clientside Ragdoll Collision
กำลังแสดง 1-5 จาก 5 รายการ
อัปเดต: 10 ก.ย. @ 9: 18pm

อัปเดต: 10 ก.ย. @ 9: 02pm

ADDITIONS
This new change offers a new command that may seriously boost performance.
  • New console command "csrd_method": changes the way the game scans for collision,
    • valid options are "sphere", "box", "directionalcone".
    • The directional cone option is the new default, and makes it so the ragdoll's velocity
      is used as a means to determine potential objects that may be hit by the ragdoll.
      much better then otherwise scanning and creating entities for every server entity within a radius.
QUALITY OF LIFE
  • csrd_whitelist_add now actually saves its table to the disk at "garrysmod/data/csragdollcollision/settings.txt", allowing the addon to retrieve it per session.

อัปเดต: 28 ธ.ค. 2024 @ 7: 18pm

ghost clientside objects switch rendermode incase of nodraw overrides. (addon workaround)

อัปเดต: 11 ส.ค. 2024 @ 10: 56am

->Fixed func_clientcollide null entity error.
-> setting csrd_collidemass to zero disables it's override
-> No more dumb brush model prints. im sorry for that.

อัปเดต: 9 ส.ค. 2024 @ 10: 03am

Initial addon creation.