Garry's Mod

Garry's Mod

Clientside Ragdoll Collision
Exibindo entradas 1–5 de 5
Atualização: 10 de set. às 21:18

Atualização: 10 de set. às 21:02

ADDITIONS
This new change offers a new command that may seriously boost performance.
  • New console command "csrd_method": changes the way the game scans for collision,
    • valid options are "sphere", "box", "directionalcone".
    • The directional cone option is the new default, and makes it so the ragdoll's velocity
      is used as a means to determine potential objects that may be hit by the ragdoll.
      much better then otherwise scanning and creating entities for every server entity within a radius.
QUALITY OF LIFE
  • csrd_whitelist_add now actually saves its table to the disk at "garrysmod/data/csragdollcollision/settings.txt", allowing the addon to retrieve it per session.

Atualização: 28/dez./2024 às 19:18

ghost clientside objects switch rendermode incase of nodraw overrides. (addon workaround)

Atualização: 11/ago./2024 às 10:56

->Fixed func_clientcollide null entity error.
-> setting csrd_collidemass to zero disables it's override
-> No more dumb brush model prints. im sorry for that.

Atualização: 9/ago./2024 às 10:03

Initial addon creation.