Garry's Mod
Clientside Ragdoll Collision
Показване на 1 — 5 от 5 постъпления
Обновление: 10 септ. в 21:18

Обновление: 10 септ. в 21:02

ADDITIONS
This new change offers a new command that may seriously boost performance.
  • New console command "csrd_method": changes the way the game scans for collision,
    • valid options are "sphere", "box", "directionalcone".
    • The directional cone option is the new default, and makes it so the ragdoll's velocity
      is used as a means to determine potential objects that may be hit by the ragdoll.
      much better then otherwise scanning and creating entities for every server entity within a radius.
QUALITY OF LIFE
  • csrd_whitelist_add now actually saves its table to the disk at "garrysmod/data/csragdollcollision/settings.txt", allowing the addon to retrieve it per session.

Обновление: 28 дек. 2024 в 19:18

ghost clientside objects switch rendermode incase of nodraw overrides. (addon workaround)

Обновление: 11 авг. 2024 в 10:56

->Fixed func_clientcollide null entity error.
-> setting csrd_collidemass to zero disables it's override
-> No more dumb brush model prints. im sorry for that.

Обновление: 9 авг. 2024 в 10:03

Initial addon creation.