Total War: WARHAMMER III

Total War: WARHAMMER III

OvN Lost World
Zobrazuje se 21–30 z 37 položek
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Aktualizace: 4. říj. 2024 v 5.36
provedl Team OvN

Small QOL Update
- Second Start - The togglable feature that gave minor factions a second settlement in interesting places is now OFF by default, but you can turn it on in MCT.
- Some minor settlements had walls by default like Grunburg/Castle Reikguard via the mod. These will now only gain walls at T2 and T3, this affords better balance and makes taking Karl Franz's starting settlement the usual vanilla experience.
- Fixed some typos in settlement lores.

Aktualizace: 25. zář. 2024 v 4.00
provedl Team OvN

Five new spooky custom settlement skins including a reworked Castle Drachenfels.

- Silver Pinnacle
- Haunted Forest
- Fortress of Vorag
- Castle Templehof
- Morgheim

Aktualizace: 24. zář. 2024 v 6.05
provedl Team OvN

Aktualizace: 10. zář. 2024 v 7.11
provedl Team OvN

Updated for 5.2.3 - no changes

Aktualizace: 27. srp. 2024 v 12.25
provedl Team OvN

- Every single settlement now has lore written for it

Aktualizace: 27. srp. 2024 v 2.32
provedl Team OvN

- Fixed Necrotect recruitment issue with the Valley of the Kings landmark
- Added more settlement lore

Aktualizace: 19. srp. 2024 v 2.31
provedl Team OvN

- Fixed visual issues and polished up Itza, Black Pyramid, Naggarond, Couronne & Castle Drakenhof
- Added and polished up settlement lore

Aktualizace: 11. srp. 2024 v 2.20
provedl Team OvN

- Updated sea colours so the River Ruin uses the vanilla yellow that was added in the Chorf patch
- Polished up more settlement lore text

Aktualizace: 28. čvc. 2024 v 6.51
provedl Team OvN

- Fixed OvN Araby mod check for settlement skins and campaign scenes

Aktualizace: 28. čvc. 2024 v 1.58
provedl Team OvN

- Added code so when Beastmen lose their herdstone it doesn't revert back to the vanilla skin but the custom skin
- Polished up more settlement lore