Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

Mos Maiorum v1.5.7
Viser 11-20 af 127 forekomster
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Opdatering: 16. juli kl. 10:57

v1.4.23 uploaded

- added compatibility with the new version of the Classical World mod (CW10)

Opdatering: 13. juli kl. 5:56

Opdatering: 11. juli kl. 15:12

v1.4.22 uploaded

- fixed erroneous use of getattribute() on upgrades in slave revolt script, which is not supported

Opdatering: 31. maj kl. 13:13

v1.4.21 uploaded

- new quality of life "investigate nobles" task in the "privilege to rule" objective that let's you loop throught all the generals to easily see their loyalty and reputation stats as well as decay and growth. You can select the general directly on the map, use the "forward" button in the talkinghead message or select them from the asset list.

Opdatering: 8. maj kl. 11:36

v1.4.20 uploaded

- unless the permadeath option is set, when spies are discovered by hostile factions they won't be disbanded anymore. Instead they will simply be reduced to a single unit and sent home.
- a couple of string improvements

Opdatering: 5. maj kl. 13:33

Opdatering: 5. maj kl. 13:20

v1.4.19 uploaded

- added new ability (attribute) for higer-rank raider and trainer officers to integrate liberated slaves
- polished officer tooltips to both account for new attributes and adjust some vanilla quirks

Opdatering: 3. maj kl. 9:04

v1.4.18 uploaded

- building an upgrade in a city gives 10% loyalty to all generals home to that city and regardless of their current placement
- building an upgrade in a city gives 10% reputation to the sitting governor
- refined code for reputation gain/loss from winning/losing battles
- polished log messages for reputation/loyalty to also indicate the source of reputation/loyalty (if appropriate)
- polished "politics" entry in the encyclopedia even more

Opdatering: 1. maj kl. 13:49

v1.4.17 uploaded

- fixed error in the migration objective
- some more code and string improvements

Opdatering: 28. apr. kl. 8:52