Crystal Project

Crystal Project

Passive Trainer
Viser 1–10 av 15 bidrag
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Oppdatering: 3. sep. @ 21.16

Moved Enoen a tile to avoid conflicting with Ashley

Oppdatering: 5. nov. 2024 @ 8.15

Added more easter eggs to my BLACKSOULS Expansion.

Oppdatering: 5. nov. 2024 @ 8.13

Added more easter eggs to my BLACKSOULS Expansion.

Oppdatering: 9. okt. 2024 @ 8.28

Trick React works properly with multi-target skills now.

Oppdatering: 4. okt. 2024 @ 8.33

some typo fix

Oppdatering: 24. sep. 2024 @ 1.09

added minor reference to my other mods i.e. Goblin Slayer and BLACKSOULS Expansion

Oppdatering: 12. sep. 2024 @ 9.33

Perfected Trick React

Added new Curse: Gluttony, giving a whooping 8 PP capacity (!) but the character with that passive will consume all allies.

Oppdatering: 1. sep. 2024 @ 8.57

Fixed some missing descriptions.

Reworked Trick React: Now only grant 1 tick count, which will be consumed when user land a critical hit to give them extra turn. If the crit hit multiple enemy, then Trick React will be consumed multiple times but only grant 1 turn. In exchange, casting Trick React again (skipping turn) will raise user's existing Trick React stock by 1.

Oppdatering: 1. sep. 2024 @ 0.18

Fixed Blue Cat not selling Auto-Clarity and Initial Malice

Oppdatering: 29. aug. 2024 @ 20.01

Added skill icon to various abilities, as well as statuses provided in this mod.
Remaned several passives:

+ Maintermance => Preservance

+ Initial Adrenaline => Auto-Frenzy

Added new pasives. A lot of new passives. No changelog, sorry.