Crystal Project

Crystal Project

Passive Trainer
Affichage des entrées 1-10 sur 15
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Mis à jour le : 3 sept. à 21h16

Moved Enoen a tile to avoid conflicting with Ashley

Mis à jour le : 5 nov. 2024 à 8h15

Added more easter eggs to my BLACKSOULS Expansion.

Mis à jour le : 5 nov. 2024 à 8h13

Added more easter eggs to my BLACKSOULS Expansion.

Mis à jour le : 9 oct. 2024 à 8h28

Trick React works properly with multi-target skills now.

Mis à jour le : 4 oct. 2024 à 8h33

some typo fix

Mis à jour le : 24 sept. 2024 à 1h09

added minor reference to my other mods i.e. Goblin Slayer and BLACKSOULS Expansion

Mis à jour le : 12 sept. 2024 à 9h33

Perfected Trick React

Added new Curse: Gluttony, giving a whooping 8 PP capacity (!) but the character with that passive will consume all allies.

Mis à jour le : 1 sept. 2024 à 8h57

Fixed some missing descriptions.

Reworked Trick React: Now only grant 1 tick count, which will be consumed when user land a critical hit to give them extra turn. If the crit hit multiple enemy, then Trick React will be consumed multiple times but only grant 1 turn. In exchange, casting Trick React again (skipping turn) will raise user's existing Trick React stock by 1.

Mis à jour le : 1 sept. 2024 à 0h18

Fixed Blue Cat not selling Auto-Clarity and Initial Malice

Mis à jour le : 29 aout 2024 à 20h01

Added skill icon to various abilities, as well as statuses provided in this mod.
Remaned several passives:

+ Maintermance => Preservance

+ Initial Adrenaline => Auto-Frenzy

Added new pasives. A lot of new passives. No changelog, sorry.