Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
Se afișează 161-170 din 185 intrări
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Actualizare: 11 iul. 2024 @ 15:54

  • Bandits carry torches which emit light during the night
  • Bandit health is higher
  • Bandit path slighlty random

Actualizare: 9 iul. 2024 @ 5:55

  • Improved bandit movement (should be more dynamic, and make no pauses)

Actualizare: 8 iul. 2024 @ 23:28

  • Fix

Actualizare: 8 iul. 2024 @ 17:05

  • hotfix

Actualizare: 8 iul. 2024 @ 16:22

  • Major improvement in multiplayer sync, all players should observe very similar behavior
  • Performance optimization (step2)
  • Black screen crash occurence reduced (not eliminated!)
  • Weapon Condition Indicator patched
  • Admin Spawner

Actualizare: 7 iul. 2024 @ 15:18

Actualizare: 7 iul. 2024 @ 10:54

  • Performance optimization (step1)
  • Bandits can unbarricade windows and doors
  • Bandits can destroy furniture used by players to barricade access

Actualizare: 5 iul. 2024 @ 15:47

  • Bugfix - dead bandit will have weapons
  • Bugfix - vanishing handguns in bandit hands
  • Bandits can now run away when hurt
  • Bandits can now surrender when very low health
  • Bandits can now limp when low health
  • Lots of new sandbox setting controlling various aspects of the game (see screenshot)

Actualizare: 4 iul. 2024 @ 14:53

  • Multiplayer desync problem minimized
  • Zombie path finding more intelligent
  • Removed arrival icon and replaced by arrival sounds
  • Added Gunfighter and brita weapons for bandits
  • Zombies react to bandit weapon sounds

Actualizare: 30 iun. 2024 @ 10:39

  • Fixed crashes