XCOM 2
Merist's Perk Pack
Viser 11–20 av 93 bidrag
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Oppdatering: 1. aug. @ 12.05

  • Fixed Aim.
  • Neurotoxin (Playable Vipers) now reduces the cooldown of Poison Spit.
  • Return Fire (Taipan) can now only be activated by input-triggered abilities.

Oppdatering: 31. juli @ 6.13

  • (Probably) the final butch of fixes for the Taipan abilities.
  • Fixed Ambush removing action points.
  • Fixed Suppressing Fire not activating Suppression.

Oppdatering: 30. juli @ 5.11

  • Taipan's Ambush now has a proper ammo cost.
  • Taipan's Ambush and Commando's Reflex Shot how properly increase the counter on miss.
  • Taipan's Vengeance now works properly.
  • Added a Taipan-specific version for Return Fire.

Oppdatering: 29. juli @ 3.21

  • Fixed Reflex Shot and Ambush Predator triggering only against adjacent units.
  • Fixed Taipan's Blood Thirst not refreshing properly.

Oppdatering: 29. juli @ 0.31

  • Added Sawed-Off Handling and Reload Sawed-Off Shotgun.
  • Added a bunch of abilities for the new playable Taipan tree.
  • Reorganized some source files and config. Tell me if something is suddenly missing.

Oppdatering: 23. juli @ 11.21

  • Fixed the damage preview for EMP grenades.

Oppdatering: 22. juli @ 6.59

  • Shock Grenadier and EMP Bomber no longer grant an additional grenade.

Oppdatering: 22. juli @ 5.21

  • Fixed Maim having no duration.

Oppdatering: 22. juli @ 3.41

  • Small localization fixes.

Oppdatering: 22. juli @ 1.36

  • Perks.