XCOM 2
Merist's Perk Pack
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Update: 1 Aug @ 12:05pm

  • Fixed Aim.
  • Neurotoxin (Playable Vipers) now reduces the cooldown of Poison Spit.
  • Return Fire (Taipan) can now only be activated by input-triggered abilities.

Update: 31 Jul @ 6:13am

  • (Probably) the final butch of fixes for the Taipan abilities.
  • Fixed Ambush removing action points.
  • Fixed Suppressing Fire not activating Suppression.

Update: 30 Jul @ 5:11am

  • Taipan's Ambush now has a proper ammo cost.
  • Taipan's Ambush and Commando's Reflex Shot how properly increase the counter on miss.
  • Taipan's Vengeance now works properly.
  • Added a Taipan-specific version for Return Fire.

Update: 29 Jul @ 3:21am

  • Fixed Reflex Shot and Ambush Predator triggering only against adjacent units.
  • Fixed Taipan's Blood Thirst not refreshing properly.

Update: 29 Jul @ 12:31am

  • Added Sawed-Off Handling and Reload Sawed-Off Shotgun.
  • Added a bunch of abilities for the new playable Taipan tree.
  • Reorganized some source files and config. Tell me if something is suddenly missing.

Update: 23 Jul @ 11:21am

  • Fixed the damage preview for EMP grenades.

Update: 22 Jul @ 6:59am

  • Shock Grenadier and EMP Bomber no longer grant an additional grenade.

Update: 22 Jul @ 5:21am

  • Fixed Maim having no duration.

Update: 22 Jul @ 3:41am

  • Small localization fixes.

Update: 22 Jul @ 1:36am

  • Perks.