XCOM 2
Merist's Perk Pack
Ergebnisse 11–20 von 93
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Update: 1. Aug. um 12:05
von M3r1st

  • Fixed Aim.
  • Neurotoxin (Playable Vipers) now reduces the cooldown of Poison Spit.
  • Return Fire (Taipan) can now only be activated by input-triggered abilities.

Update: 31. Jul. um 6:13
von M3r1st

  • (Probably) the final butch of fixes for the Taipan abilities.
  • Fixed Ambush removing action points.
  • Fixed Suppressing Fire not activating Suppression.

Update: 30. Jul. um 5:11
von M3r1st

  • Taipan's Ambush now has a proper ammo cost.
  • Taipan's Ambush and Commando's Reflex Shot how properly increase the counter on miss.
  • Taipan's Vengeance now works properly.
  • Added a Taipan-specific version for Return Fire.

Update: 29. Jul. um 3:21
von M3r1st

  • Fixed Reflex Shot and Ambush Predator triggering only against adjacent units.
  • Fixed Taipan's Blood Thirst not refreshing properly.

Update: 29. Jul. um 0:31
von M3r1st

  • Added Sawed-Off Handling and Reload Sawed-Off Shotgun.
  • Added a bunch of abilities for the new playable Taipan tree.
  • Reorganized some source files and config. Tell me if something is suddenly missing.

Update: 23. Jul. um 11:21
von M3r1st

  • Fixed the damage preview for EMP grenades.

Update: 22. Jul. um 6:59
von M3r1st

  • Shock Grenadier and EMP Bomber no longer grant an additional grenade.

Update: 22. Jul. um 5:21
von M3r1st

  • Fixed Maim having no duration.

Update: 22. Jul. um 3:41
von M3r1st

  • Small localization fixes.

Update: 22. Jul. um 1:36
von M3r1st

  • Perks.