RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
Showing 61-70 of 438 entries
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Update: 17 Aug @ 10:59am

- Yokai union faction bases (B&S - Yokai) get Japanese structures (req: Vanilla Base Generation Expanded and Erin's Japanese Furniture, some structures additionally require VCE - Sushi)
- Added alcohols to the loot table of Yokai union faction bases (with Alpha Crafts, most of them will be Sake) (req: VBGE).

Update: 17 Aug @ 8:10am

- (minor fix) Fixed lemon loot patch not requiring Vanilla Plants Expanded

Update: 17 Aug @ 5:54am

- Revived patches for Vanilla Fishing Expanded and VCE - Sushi from 1.5
- Added 7 power plants to VBGE pool (using Windmill generator from VFE - Settlers and Small chemfuel generator from Ancient urban ruins)

Update: 16 Aug @ 3:39pm

[Vanilla Base Generation Expanded compats]
- Semi-randomize all tribal stockpiles of VBGE, using items from various mods (previously fixed)

[Misc]
- (name change) If Vanilla Furniture Expanded is loaded, Floor lamp (ReBuild) -> Caged floor lamp (name overlap)
- If Vanilla Furniture Expanded is loaded, Floor lamp: max HP 25 -> 50 (had lower HP than Floor lamp from VFuE with the same cost and smaller light radius)

Update: 16 Aug @ 2:59pm

(see above)

Update: 16 Aug @ 8:22am

[Vanilla Base Generation Expanded compats]
- Adds 3 battery rooms (using Alpha Animals, VFuE - Architect)
- Adds 2 kitchens (using ReBuild, Vanilla Cooking Expanded)
- Adds 5 recrooms (using ReBuild, VBE, VCE, VFuE, VFuE - Spacer)

[Misc]
- Updated animal spawn compats for ReGrowth 2: Aspen

Note: This bug is not caused by this mod: pawns can vanish when entering a settlement map with the error "transport pods arrival action: System.IndexOutOfRangeException: ~",

Update: 15 Aug @ 6:52pm

- Adds custom structures to Vanilla Base Generation Expanded:
- 3 power plants (using Biotech, Alpha Animals, Rimsenal Security)
- 3 hospitals (using ReBuild, VFuE - Medical)
- Adds plants from Vanilla Brewing Expanded, Vanilla Plants Expanded and Vanilla Plants Expanded - More Plants to genetic field pool (VBGE)
- Defense settlements can be generated with a hospital (VBGE)

Update: 15 Aug @ 2:37pm

Added various items from the following mods to Vanilla Base Generation Expanded loot pool, in addition to existing patches (doesn’t affect hard-coded loots, though):
- Odyssey: beam weapons to empire weapon pool, Mastodon tusk to tribal pool
- Alpha Animals: Medicinal cactipine quill to tribal settlements
- Alpha Crafts: artisanal goods to production settlements
- Megafauna: tusks and horns to tribal settlements
- Mythic Ages: Megafauna Bestiary: items to tribal settlements
- Rimsenal Augmented Vanilla Pack: weapon pools
- Vanilla Apparel Expanded: apparel pools
- Vanilla Brewing Expanded: beverages to slaver settlements
- Vanilla Cooking Expanded: Salt to empire mining settlements
- Vanilla Chemfuel Expanded: Deepchem to empire mining settlements
- Vanilla Weapons Expanded: weapon pools / Shovel to outlander mining settlements
- VFE - Medieval 2: wine to empire settlements, mead to pirate settlements
- VFE - Tribals: tribal weapon / apparel pool

If Vanilla Base Generation Expanded, Rimsenal Factions and Rimsenal - Security is loaded,
- GD bases use Deployable AMR / light mortar / machine gun and Grenade / HMG / Recoilless rifle nest
- JI bases use Barrage turret and Molten cannon
- TE bases use Kinetic sniper turret
- YP bases use Shard sentry turret and Wave emitter

Update: 15 Aug @ 8:14am

- (sorted more genes)

Update: 15 Aug @ 7:12am

- Updated gene category patches (most genes except cosmetic / misc ones should be neatly sorted now)