RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
Showing 1-10 of 448 entries
< 1  2  3 ... 45 >
Update: 29 Oct @ 3:11pm

- Clan factions from VFE - Medieval 2 use Norse style (ATH's styles Norse)

Update: 28 Oct @ 7:57am

(Note: Recent WVC's update introduced several errors on its own, which is reported and fixed.)

- Updated remaining patches for WVC's non-legacy mode

Update: 28 Oct @ 5:57am

- Added support for turning off WVC X&G's "enable legacy mode"
-- It can be toggled in devmode (via WVC's mod option)
-- Most patches for legacy stuff still works (active only if running legacy mode), but some trivial patches (like research prerequisite changes) are removed.
-- If you have B&S and don't have ReSplice: Charmweavers, you might want to manually revive B&S's Bisexual gene from Cherry Picker after turning off WVC's legacy mode (it had been in auto cherry picker, but non-legacy WVC don't have Bisexual gene.)

Update: 28 Oct @ 5:01am

- (other rebalance) Skin replacements (Glittertech Expansion) conflict with Skin glands and Subdermal armours (Integrated Implants)

- (patch change) Removed cube weight patch (market value patch is moved to other rebalance)
- (patch change) Nerfed VBGE + VChE + Hypermedia (B&S-SR) loot table, and increased pawnGroupMultiplier
- (patch update, other rebalance) Makes Subdermal armour research ultratech (same as Skin hardening)
- (patch fix) Fixed a wrong mod condition for VRE - Saurids + B&S - SR patch

- (auto cherry picker) Skilltrainer production (Altered Carbon 2) if Glittertech Expansion is loaded

Update: 26 Oct @ 6:31am

[Updates]
- Powdered horn can be crafted with Dragon horn (Dragons Descent)
- Heavy flak armor / helmet and Tactical helmet can be sold to traders (Rimsenal Augmented Vanilla)
- Empire / Deserter equipments from VFEE / VFED can be sold to black market (Rimsenal Factions)
- (faction patches) The number of default draconic factions (DragonBond): 2/2 -> 1/1, generation weight 2/1 -> 0.5/0.5

[Patch changes]
- (other rebalance) Added Herbal medicine and Pemmican to Merchant’s Guild (which is heavily nerfed with this option)
- (vfec rebalance) Nerfed Carpe Diem further (permanent mood effect -> +1)

Update: 17 Oct @ 2:08am

- (patch fix) Fixed an error with Vanilla Animals Expanded + Unofficial fork of ReGrowth: Boiling

Update: 13 Oct @ 6:38am

- (patch fix) Fixed stat patches for Ammo pack (VAEA) not working correctly

Update: 13 Oct @ 4:33am

- Powdered horn (Alpha Crafts) can be crafted with horns and tusks from Dark Ages: Beasts and Monsters, Dinosauria, Megafauna and Megafauna Bestiary: Mythic Ages

(Gnaut horn is intentionally not included)

Update: 12 Oct @ 8:24pm

- Ammo pack (VAEA) uses vanilla ranged cooldown factor instead of VEF’s one
- (gene rebalance) Headspikes (WVC) loses heat armor buff and archite cost (making it cosmetic)
- (equipment rebalance) Ammo pack: ranged cooldown x0.75 -> x0.8

- (patch fix) Fixed robot gene renamer patch for Slow melee hitter was conditioned for Det's Xenotype Keshig instead of Brawnum
- (patch change) Removed tear turret patch for VBGE + Non-Lethal Re-Examined (turned out they can work weird on certain conditions)

Update: 10 Oct @ 7:52am

- (patch fix) Fixed Glowstool patch for Alpha Biomes not actually making vanilla Glowstool immune to light