Arma 3
Tales of Heresy [Official]
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Update: 27 Aug @ 7:55am

- another hotfix for TFAR additionals;

Update: 27 Aug @ 6:41am

- another toh TFAR fix;

Update: 27 Aug @ 6:12am

- internal vox update;

Update: 27 Aug @ 5:55am

- added ToH_TFAR_Additionals;

Update: 27 Aug @ 4:56am

- switched toh skitarii hoods base class to vanilla helmet;
- fixed identity types for FIG glasses;
- additional towing fixes;

Update: 26 Aug @ 8:22am

- HWT driver fix;
- HWT mortar fix;
- increased skystrike missile damage;
- added the ability to choose vehicle color in spawner;
- added teleport spawners;

Update: 24 Aug @ 2:24am

- fixed elysian backpack capacity;
- increased damage of toh flak rockets;
- fixed nakedUniform for SoB bots;
- fixed towing system for wheeled guns;

Update: 22 Aug @ 5:37am

- added new IG Locke pattern boltgun;
- fixed command throne sitting issues;
- removed unused hellhound script;
- buffed Cadian static AA missile damage;
- buffed manticore AA missile damage;
- fixed wheeled lascannons sound;
--added de Omoin flag;

Update: 20 Aug @ 7:14pm

- added charging shot framework for static and carriage mounted lascannons;
- fixed skorpius tanks accuracy issues;
- fixed static AA missile launcher;

Update: 20 Aug @ 3:35am

- renamed admech robots category name to walkers;
- skorpius fixes;
- ic patches fixes;
- added hellgun profile for lucius and mish pattern lasguns;
- removed particles spawn script from belleros for a time being;
- added charging shot for static lascannon;