Arma 3
Tales of Heresy [Official]
Viser 21–30 av 164 bidrag
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Oppdatering: 27. aug. @ 7.55

- another hotfix for TFAR additionals;

Oppdatering: 27. aug. @ 6.41

- another toh TFAR fix;

Oppdatering: 27. aug. @ 6.12

- internal vox update;

Oppdatering: 27. aug. @ 5.55

- added ToH_TFAR_Additionals;

Oppdatering: 27. aug. @ 4.56

- switched toh skitarii hoods base class to vanilla helmet;
- fixed identity types for FIG glasses;
- additional towing fixes;

Oppdatering: 26. aug. @ 8.22

- HWT driver fix;
- HWT mortar fix;
- increased skystrike missile damage;
- added the ability to choose vehicle color in spawner;
- added teleport spawners;

Oppdatering: 24. aug. @ 2.24

- fixed elysian backpack capacity;
- increased damage of toh flak rockets;
- fixed nakedUniform for SoB bots;
- fixed towing system for wheeled guns;

Oppdatering: 22. aug. @ 5.37

- added new IG Locke pattern boltgun;
- fixed command throne sitting issues;
- removed unused hellhound script;
- buffed Cadian static AA missile damage;
- buffed manticore AA missile damage;
- fixed wheeled lascannons sound;
--added de Omoin flag;

Oppdatering: 20. aug. @ 19.14

- added charging shot framework for static and carriage mounted lascannons;
- fixed skorpius tanks accuracy issues;
- fixed static AA missile launcher;

Oppdatering: 20. aug. @ 3.35

- renamed admech robots category name to walkers;
- skorpius fixes;
- ic patches fixes;
- added hellgun profile for lucius and mish pattern lasguns;
- removed particles spawn script from belleros for a time being;
- added charging shot for static lascannon;