Arma 3
Tales of Heresy [Official]
目前顯示第 11-20 項,共 164 項
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更新:9 月 15 日 @ 上午 10:09
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- Fix for dm balance patches;
- Fixing zombie spawner;
- Added IK list for spawner;
- Updated spawn module text;
- Fixed duplicated classes;
- Added wbk fix for zeus end key;

更新:9 月 9 日 @ 下午 9:56
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- fixied tiow buildings not being zeus spawn
- addedstructural reinforcment module + added toh buildings to it
- vision mode fix for several vehicles

更新:9 月 7 日 @ 下午 1:39
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- fixed missing turret's muzzleflash;
- fixed TFAR additional scripting;
- fixed black carapace missing variable;

更新:9 月 6 日 @ 下午 6:38
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- updated missing dependencies;
- added more custom spawners;
- fixed inquisitor armor;
- removed unused animations for turrets;
- patched imperial knights to be lockable by AT weapons;

更新:9 月 3 日 @ 下午 9:29
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- added new grenades;
- buffed TIOW Thunderbolt weapon pylons and cam vision modes;

更新:9 月 1 日 @ 上午 8:10
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- attempt to make skorpius glide over the water;
- tiow orks toughness patch;

更新:8 月 30 日 @ 下午 3:32
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- yet another towing fix;

更新:8 月 30 日 @ 下午 2:22
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- more fixes for towing scripts;
- minor fix for toh_tfar_additionals;

更新:8 月 30 日 @ 上午 12:31
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- another turret radar fix;
- towing scripts cleanUp;
- fixed spawner issue with default color;

更新:8 月 29 日 @ 下午 1:14
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- fixes for SoB uniform nakedBody;
- ToH turrets radar animation fix