Arma 3
Tales of Heresy [Official]
Viser 1–10 av 164 bidrag
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Oppdatering: 19. okt. @ 5.25

- fixed BC ammo counter;
- removed GDA arquebus one-shot script;
- bffed arquebus damage for tiow, gda and treaty of olympus;
- added new ungiuded 1000lb bomb for tiow thunderbolt;
- added new krieg flag;

Oppdatering: 12. okt. @ 2.32

- updated tarot script - fixed localization;

Oppdatering: 12. okt. @ 2.11

- switched main screen;
- fixed BG hellgun anims;
- added internal vox and techno lingua switch to ace menu;
- reduced SM Ryza pattern lascannon ammo to 10 and increased it's mass;
- added tarot usage action to ace menu;

Oppdatering: 10. okt. @ 16.17

- fixed toh_xenos_workshop

Oppdatering: 9. okt. @ 12.39

- mod has been rebuilt using hemtt
- all archives renamed to toh_***
- updated toh_tfar scripts
- fixed bug with auspes controls being unavailable
- fixes for kastelan robot;
- toh hwt mortar damage increased
- toh sob rhino engine buffed

Oppdatering: 2. okt. @ 4.35

- added nvg to FIG hellgun;

Oppdatering: 1. okt. @ 7.14

- SM animation fix;
- Tauros crossroad performance upgrade;
- Viorla pathces removal;
- updated hospitaller helmet's mass;
- kroot's bots guns fix;
- better crew damage resistance for sister's rhino and mech's skorpius;
- nerfed tiow's tau armor;

Oppdatering: 27. sep. @ 5.49

- xenos repaints fix;
- gothic house fix;
- scorpius tank surviveability fix;
- atreis pattern scope fix;

Oppdatering: 25. sep. @ 10.07

- Changed mobile container behaviour
- Fixed animation error
- RL rebalance + Lascannon charge fix for venator

Oppdatering: 21. sep. @ 5.20

- Added Skorpius variations for different forge worlds;
- Added new animations (aquilla, cog, hands behind back and injured states for humans, salute and kneel for astartes);
- Added new mobile turrets;