Arma 3
Tales of Heresy [Official]
Visar 1–10 av 164 poster
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Uppdatering: 19 okt @ 5:25

- fixed BC ammo counter;
- removed GDA arquebus one-shot script;
- bffed arquebus damage for tiow, gda and treaty of olympus;
- added new ungiuded 1000lb bomb for tiow thunderbolt;
- added new krieg flag;

Uppdatering: 12 okt @ 2:32

- updated tarot script - fixed localization;

Uppdatering: 12 okt @ 2:11

- switched main screen;
- fixed BG hellgun anims;
- added internal vox and techno lingua switch to ace menu;
- reduced SM Ryza pattern lascannon ammo to 10 and increased it's mass;
- added tarot usage action to ace menu;

Uppdatering: 10 okt @ 16:17

- fixed toh_xenos_workshop

Uppdatering: 9 okt @ 12:39

- mod has been rebuilt using hemtt
- all archives renamed to toh_***
- updated toh_tfar scripts
- fixed bug with auspes controls being unavailable
- fixes for kastelan robot;
- toh hwt mortar damage increased
- toh sob rhino engine buffed

Uppdatering: 2 okt @ 4:35

- added nvg to FIG hellgun;

Uppdatering: 1 okt @ 7:14

- SM animation fix;
- Tauros crossroad performance upgrade;
- Viorla pathces removal;
- updated hospitaller helmet's mass;
- kroot's bots guns fix;
- better crew damage resistance for sister's rhino and mech's skorpius;
- nerfed tiow's tau armor;

Uppdatering: 27 sep @ 5:49

- xenos repaints fix;
- gothic house fix;
- scorpius tank surviveability fix;
- atreis pattern scope fix;

Uppdatering: 25 sep @ 10:07

- Changed mobile container behaviour
- Fixed animation error
- RL rebalance + Lascannon charge fix for venator

Uppdatering: 21 sep @ 5:20

- Added Skorpius variations for different forge worlds;
- Added new animations (aquilla, cog, hands behind back and injured states for humans, salute and kneel for astartes);
- Added new mobile turrets;