Arma 3
DISMEMBERMENT+GORE [SP-MP]
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Update: 19 Jul, 2024 @ 9:14pm

- Fixed issue with level of head destruction not following caliber rules

- Fixed issue allowing 9mm to decapitate heads even when a higher caliber was required for minimum head damage

- Removed some deprecated face gore models per request of Tekilla

- compileFinal used for added security

- Various code improvements

v6.7.7

Update: 15 Jul, 2024 @ 1:17pm

- Updated mod description

v6.7.6

Update: 15 Jul, 2024 @ 1:05pm

- Fixed bug with dismemberment incorrectly appearing on living units

- Fixed other errors

v6.7.6

Update: 14 Jul, 2024 @ 7:23pm

Update: 14 Jul, 2024 @ 6:14pm

- Reworked settings

- Bug fixes

v6.7.5

Update: 13 Jul, 2024 @ 7:24am

- Minor Bug fixes

v6.7.4.2

Update: 13 Jul, 2024 @ 7:01am

- Fix a startup error

v6.7.4.1

Update: 13 Jul, 2024 @ 7:01am

Update: 13 Jul, 2024 @ 6:54am

Update: 12 Jul, 2024 @ 10:08pm

- Added 5.56 and 7.62 caliber threshold setting options
- Changed the default light caliber setting to 5.56 to increase realism

- Fixed a bug with containers dropping on vaporization even with "Drop containers" disabled
- Fixed a bug causing charred texture to be incorrectly displayed when unit not burnt
- Fixed issue with gore parts being cleaned up even when cleanup setting disabled
- Gore parts automatically added to zeus
- Removed redundant and outdated settings

v6.7.4