RimWorld
[SYR] Processor Framework (Continued)
กำลังแสดง 1-10 จาก 15 รายการ
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อัปเดต: 23 ก.ค. @ 8: 05pm

Added:
* Add option to turn off process progress bar

อัปเดต: 21 ก.ค. @ 9: 28am

Added:
* Add option on processDef to check statDef of item. (e.g. Set nutrition value of 0.05 as baseline, so if item has 0.10 nutrition it would take up 2 capacity and contribute that amount to the finished product)

Fixed:
* Destroyed processors not dropping all the interior things

อัปเดต: 12 มิ.ย. @ 12: 05pm

Initial 1.6 Update

อัปเดต: 16 มี.ค. @ 12: 52pm

Change:
* Updated VFE:M patches to VFE:M2

อัปเดต: 13 ก.พ. @ 5: 50pm

Fixed:
* Tab harmony patch correctly caching and clearing cache

อัปเดต: 13 ก.พ. @ 11: 18am

Reverting to Feb 9 update due to unseen issues with the caching changes.

อัปเดต: 12 ก.พ. @ 7: 56pm

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

อัปเดต: 9 ก.พ. @ 2: 53pm

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

อัปเดต: 9 ก.พ. @ 1: 45pm

Fixed:
* Remove errant debug message

อัปเดต: 9 ก.พ. @ 1: 18pm

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage