RimWorld

RimWorld

[SYR] Processor Framework (Continued)
Viser 1–10 av 15 bidrag
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Oppdatering: 23. juli @ 20.05

Added:
* Add option to turn off process progress bar

Oppdatering: 21. juli @ 9.28

Added:
* Add option on processDef to check statDef of item. (e.g. Set nutrition value of 0.05 as baseline, so if item has 0.10 nutrition it would take up 2 capacity and contribute that amount to the finished product)

Fixed:
* Destroyed processors not dropping all the interior things

Oppdatering: 12. juni @ 12.05

Initial 1.6 Update

Oppdatering: 16. mars @ 12.52

Change:
* Updated VFE:M patches to VFE:M2

Oppdatering: 13. feb. @ 17.50

Fixed:
* Tab harmony patch correctly caching and clearing cache

Oppdatering: 13. feb. @ 11.18

Reverting to Feb 9 update due to unseen issues with the caching changes.

Oppdatering: 12. feb. @ 19.56

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

Oppdatering: 9. feb. @ 14.53

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

Oppdatering: 9. feb. @ 13.45

Fixed:
* Remove errant debug message

Oppdatering: 9. feb. @ 13.18

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage