RimWorld
[SYR] Processor Framework (Continued)
1–10/15 bejegyzés mutatása
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Frissítés: júl. 23. @ 20:05

Added:
* Add option to turn off process progress bar

Frissítés: júl. 21. @ 9:28

Added:
* Add option on processDef to check statDef of item. (e.g. Set nutrition value of 0.05 as baseline, so if item has 0.10 nutrition it would take up 2 capacity and contribute that amount to the finished product)

Fixed:
* Destroyed processors not dropping all the interior things

Frissítés: jún. 12. @ 12:05

Initial 1.6 Update

Frissítés: márc. 16. @ 12:52

Change:
* Updated VFE:M patches to VFE:M2

Frissítés: febr. 13. @ 17:50

Fixed:
* Tab harmony patch correctly caching and clearing cache

Frissítés: febr. 13. @ 11:18

Reverting to Feb 9 update due to unseen issues with the caching changes.

Frissítés: febr. 12. @ 19:56

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

Frissítés: febr. 9. @ 14:53

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

Frissítés: febr. 9. @ 13:45

Fixed:
* Remove errant debug message

Frissítés: febr. 9. @ 13:18

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage