Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Scenarios+: King of the Hill
กำลังแสดง 1-10 จาก 14 รายการ
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อัปเดต: 3 ก.ค. 2024 @ 7: 06pm

Removed World Congress from this scenario

อัปเดต: 2 ก.ค. 2024 @ 12: 30pm

Fix in front end to prevent problems from occuring when disabling the scenario in options

อัปเดต: 31 ม.ค. 2024 @ 6: 21pm

Removed restriction on game speed.
Ensured that if 0 is entered as the time limit, the default value is used instead.
Improved random number generator.

อัปเดต: 24 ม.ค. 2024 @ 5: 49pm

Changed and/or added some text.
Added the ability to configure the number of turns required to hold The Hill.

อัปเดต: 23 ม.ค. 2024 @ 12: 58pm

War declarations at the start of the game were not functioning properly for players 2 through 6. Fixed.

อัปเดต: 22 ม.ค. 2024 @ 3: 10pm

Final time. Last time it was counting any tile of the city in the central spot.

อัปเดต: 22 ม.ค. 2024 @ 2: 01pm

For real this time: updates to the scripts so that it runs better in MP.

อัปเดต: 22 ม.ค. 2024 @ 12: 09pm

More MP testing

อัปเดต: 22 ม.ค. 2024 @ 11: 56am

Minor lua changes to attempt to fix MP desync issues.

อัปเดต: 21 ม.ค. 2024 @ 9: 10pm