Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Scenarios+: King of the Hill
Viser 1–10 av 14 bidrag
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Oppdatering: 3. juli 2024 @ 19.06

Removed World Congress from this scenario

Oppdatering: 2. juli 2024 @ 12.30

Fix in front end to prevent problems from occuring when disabling the scenario in options

Oppdatering: 31. jan. 2024 @ 18.21

Removed restriction on game speed.
Ensured that if 0 is entered as the time limit, the default value is used instead.
Improved random number generator.

Oppdatering: 24. jan. 2024 @ 17.49

Changed and/or added some text.
Added the ability to configure the number of turns required to hold The Hill.

Oppdatering: 23. jan. 2024 @ 12.58

War declarations at the start of the game were not functioning properly for players 2 through 6. Fixed.

Oppdatering: 22. jan. 2024 @ 15.10

Final time. Last time it was counting any tile of the city in the central spot.

Oppdatering: 22. jan. 2024 @ 14.01

For real this time: updates to the scripts so that it runs better in MP.

Oppdatering: 22. jan. 2024 @ 12.09

More MP testing

Oppdatering: 22. jan. 2024 @ 11.56

Minor lua changes to attempt to fix MP desync issues.

Oppdatering: 21. jan. 2024 @ 21.10