Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fuzzle's Scenarios+: King of the Hill
Viser 1-10 af 14 forekomster
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Opdatering: 3. juli 2024 kl. 19:06

Removed World Congress from this scenario

Opdatering: 2. juli 2024 kl. 12:30

Fix in front end to prevent problems from occuring when disabling the scenario in options

Opdatering: 31. jan. 2024 kl. 18:21

Removed restriction on game speed.
Ensured that if 0 is entered as the time limit, the default value is used instead.
Improved random number generator.

Opdatering: 24. jan. 2024 kl. 17:49

Changed and/or added some text.
Added the ability to configure the number of turns required to hold The Hill.

Opdatering: 23. jan. 2024 kl. 12:58

War declarations at the start of the game were not functioning properly for players 2 through 6. Fixed.

Opdatering: 22. jan. 2024 kl. 15:10

Final time. Last time it was counting any tile of the city in the central spot.

Opdatering: 22. jan. 2024 kl. 14:01

For real this time: updates to the scripts so that it runs better in MP.

Opdatering: 22. jan. 2024 kl. 12:09

More MP testing

Opdatering: 22. jan. 2024 kl. 11:56

Minor lua changes to attempt to fix MP desync issues.

Opdatering: 21. jan. 2024 kl. 21:10