RimWorld
The Dead Man's Switch
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更新: 2024年11月15日 @ 21時02分

remove harmony.dll

blame baka aoba

更新: 2024年11月14日 @ 7時21分

Update 1.7.18
recipe fix.
fixed bug when mech not connected.
swap the holding point of heavy mechs.
adding some extra textures for later contents.
retextured some guns.

更新: 2024年10月15日 @ 16時08分

Update 1.7.16
- inMechanitorCommandRange optimization
- added comp for apparel mech relay
- fixed up tailing space and missing end.
- DMS-CE-HeavyMechs Patch value tweak (special thanks to Pex the skycrossercat)
- update armor value and combat stats for heavy mechs
- rebalance combat points in CE
- change how dozer's turret work, it should focus on closing in rn
- tweak long burst weapons' value to make them more usable(CE)
- gestate time and recipe cost increased, reflect some of the buffs, also should be more balanced based on their strength
- change combat power a little bit
- change base health scale on some heavy automatroids(especially iguana and gecko, being a little bit too weak as a down cost tarbo)
- change how geochelone and killdozer's defs are written, to prevent save kaput

-change tarbo waste output to 32
-add missing noctula resurrect recipe
-heavy mech resurrect now require some tungsteel

更新: 2024年10月1日 @ 14時42分

Update 1.7.15
- bionic value tweak.
- reworked sniper ability, so it will reduce moveSpeed instead of Moving Capability.
- Dawn blade damage value reduced
- Fixed an issue where Raider mech were working incorrectly during siege
- Fixed issue where Ceramic plates will take damage from firefoam and EMP
- Fixed a duty error when raiding Colonial Fleet sites
- Fixed issue where hazard suit render is wrong with CE.
- Added crafting recipe for disposable rocket launcher
- fix the generation failure issue of Pawnkind.
- Modifications can now be returned after permanent disassembly
- English proof reading, white tailing fix. (special thanks to jselvy)

更新: 2024年9月26日 @ 4時37分

[Auto-generated text]: Update on 9/26/2024 7:35:47 PM.

更新: 2024年9月24日 @ 19時48分

[Auto-generated text]: Update on 9/25/2024 10:47:59 AM.

更新: 2024年9月24日 @ 10時05分

- Implemented the cone-shaped explosion damage under vanilla combat system.
- fix the generation failure issue of Pawnkind.
- Fixed an issue where Raider mech were working incorrectly during siege
- Fixed issue where Ceramic plates will take damage from firefoam and EMP
- Fixed a working error when raiding Colonial Fleet sites
- Added crafting recipe for disposable rocket launcher
- Fixed issue where hazard suit render is wrong with CE.

更新: 2024年9月8日 @ 9時20分

- fix hediff effect of reinforced frame.
- GAUs retexture.
- tweak : Kord burst count 10 to 6.
- CE stats rebalance

更新: 2024年9月4日 @ 18時39分

fix patch loading issue with WVC - work mode ( special thanks to @feeddanoob)

更新: 2024年9月1日 @ 13時06分

Hotfix