Stellaris
Overpowered Civics Updated
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Actualización: 29 OCT 2024 a las 1:07 p. m.

Updated for 3.14

Actualización: 18 SEP 2024 a las 12:06 p. m.

Actualización: 18 SEP 2024 a las 12:01 p. m.

Actualización: 19 JUN 2024 a las 1:30 a. m.

Actualización: 19 JUN 2024 a las 1:22 a. m.

Actualización: 12 JUN 2024 a las 1:35 a. m.

- Added reduced leader cost/upkeep to godmode.
- Added reduced military ship build cost to several civics
- Added +5% resources from virtual pops to the The Machines civic
- Fixed Abhorrent Ascendancy low caste pops being affected by happiness

Actualización: 22 MAY 2024 a las 10:39 p. m.

- Fixed AI not building anything due to the buildings included in the mod.
- The buildings now require ascension theory technology to be unlocked.
- Influence cost was removed from all buildings in the mod and the prices are reduced.

Actualización: 22 MAY 2024 a las 10:35 a. m.

Removed the additional jobs from wondrous vault that gave strategic resources. There is a policy that you can turn on to begin gaining those jobs again.

Actualización: 16 MAY 2024 a las 10:00 a. m.

Actualización: 16 MAY 2024 a las 1:58 a. m.

Added several councilor positions to a few civics. I will add more down the line i'm not the best when it comes to adding new bonus lol.

Fixed the galactic annihilators description in game to the correct bonuses.