Stellaris
Overpowered Civics Updated
Показване на 11 — 20 от 37 постъпления
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Обновление: 29 окт. 2024 в 13:07

Updated for 3.14

Обновление: 18 септ. 2024 в 12:06

Обновление: 18 септ. 2024 в 12:01

Обновление: 19 юни 2024 в 1:30

Обновление: 19 юни 2024 в 1:22

Обновление: 12 юни 2024 в 1:35

- Added reduced leader cost/upkeep to godmode.
- Added reduced military ship build cost to several civics
- Added +5% resources from virtual pops to the The Machines civic
- Fixed Abhorrent Ascendancy low caste pops being affected by happiness

Обновление: 22 май 2024 в 22:39

- Fixed AI not building anything due to the buildings included in the mod.
- The buildings now require ascension theory technology to be unlocked.
- Influence cost was removed from all buildings in the mod and the prices are reduced.

Обновление: 22 май 2024 в 10:35

Removed the additional jobs from wondrous vault that gave strategic resources. There is a policy that you can turn on to begin gaining those jobs again.

Обновление: 16 май 2024 в 10:00

Обновление: 16 май 2024 в 1:58

Added several councilor positions to a few civics. I will add more down the line i'm not the best when it comes to adding new bonus lol.

Fixed the galactic annihilators description in game to the correct bonuses.