HUMANKIND™

HUMANKIND™

Extended Naval Combat (ENC)
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Update: 20 Apr @ 6:32am

Fixed Starting City population of Migrant, Pioneer and Engeneer

Update: 12 Apr @ 1:27am

Extended Early Eras

Update: 9 Apr @ 3:58pm

Improved Ai to build more rural districts. Improved visual display rural districts. Stone Quaries must be buid on Mountains

Update: 8 Apr @ 11:39am

Added Pioneer a Early Industrial Era Settler, Fied potential issue Stone Quarry not beeing able to be build

Update: 7 Apr @ 11:23am

Added Medival Settlers Unt called Migrant. Added Bandits to Classical Era

Update: 6 Apr @ 4:57am

Added Stealth Flags to STeath Vessels

Update: 6 Apr @ 4:45am

FIxed some naming issues

Update: 6 Apr @ 12:57am

Quary now correctly shows Icon

Update: 5 Apr @ 2:18am

RyvenCedrylle made several fixes to uimprove stility

Update: 6 Dec, 2024 @ 5:18am

Updated to