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So far it seems to be this mod from the Tripple Alliance package as I can play without issue using VIP + Superpack + Compatibility patch.
The issue seems to be the modification of "stateShare" function while the "stateShare" "stateShareHeader" and "stateShareAncillary" functions no longer exist in the base game (should anyone still be updating)
"I still recommended you disable the turn limit when creating a new game"
From the mod description above...
"To compensate for the longer endgame, Era stars requirement has been increased for the Early Modern and Industrial Era."
ENC BEST
thank you
If you're reading this FreeThinker thank you
Do changes get communicated/tested before release across most popular mods? Is there a timeline for fix?
These three mods (at least) keep my from moving on to Civ 7. ;)
Very good mod but unplayable, first game stuck at turn 217, second game at 296. Waiting for a fix.
No other mods in use.
If that's what caused all pending turn bugs.
Another suspicion is VIP mod, but the creator claims their mod is clean to play alone.
Maybe make a com-patch with VIP ?