Stellaris

Stellaris

Ancient Cache of Knights
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Update: 30 Aug @ 10:26am

v4p0u0:

Updated for Stellaris 4.0
Note:
- I do not add any new district specialization, keeping in line with how ACOT does not add specializations.
- Numbers may need tuning, since I haven't changed them from 3.14 (other than making it for x100 pops)
- AOT habitat compatibility is removed for now, I need to do more analysis on these districts.
- There currently does not exist an updated mod that allows for adding knights as a decision, I am working on that.

Update: 13 Dec, 2024 @ 5:38pm

v3p14u1

Added new knight district for AOT DM, AE, Phanon, and Stellarite habitats

Update: 3 Nov, 2024 @ 11:53am

v3p14u0

* Confirmed to work with 3.14 update of ACOT and AOT
* Buffed the amount of food squires make when the Deity's Swarms deposit is upgraded via the vanilla event chain.

Update: 29 Sep, 2024 @ 1:45pm

Fixed delta squires being weaker than vanilla counterparts because pdx stealth buffed them

Update: 28 Sep, 2024 @ 1:34pm

Update v3p13u2:

Updated knight of the toxic god deposits to have upgrading knight jobs

Update: 14 Sep, 2024 @ 1:29pm

Validated for stellaris 3.13

Update: 4 Aug, 2024 @ 3:12am

Update v3p12u3

Rebalanced phanon / stellarite jobs to match AOT rebalance
Validated for AOT v3.12

Update: 8 Jul, 2024 @ 12:12am

Update: 6 Jul, 2024 @ 2:39pm

Update: 25 Apr, 2024 @ 2:55pm