Stellaris

Stellaris

[4.0] Ancient Cache of Knights
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Update: 25 Apr, 2024 @ 2:55pm

Update: 22 Apr, 2024 @ 11:41pm

Updated to 3.11:

Updated jobs to include changes made to base knight-related jobs by PDX. Including:
Fixing knight modifiers.
Removing the alloy production modifier (sadge), and reducing ACOT resource consumption if the event flag is set.

Update: 6 Dec, 2023 @ 11:53pm

Updated to 3.10:
Fixed issue with ACOT knight jobs not adding progress to the toxic god situation, thanks @SOPHIA for error report

Update: 29 Oct, 2023 @ 2:26pm

Fixed knight commanders having specialist weight instead of ruler weight.

Update: 24 Oct, 2023 @ 11:08pm

Defense armies provided by knight jobs now scale linearly, not exponentially by ACOT/AOT tech level.

Update: 21 Oct, 2023 @ 7:20pm

Update: 21 Oct, 2023 @ 11:59am