Garry's Mod

Garry's Mod

[PMs/NPCs] Aliens: CM Colonial Marine
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Update: 20 Feb @ 11:44am

- NPCs have higher chance to get AR2 and SMG, shotgun is lowest now hopefully

Update: 23 Jan @ 9:59am

- made changes to the code so NPCs now work as a team and will respond to danger if another friendly spots enemies

Update: 5 Dec, 2024 @ 2:07pm

- Fixed the hitboxes and they now use the other sprint animation whenever running unarmed

Update: 24 Nov, 2024 @ 1:56pm

- Removed Combine animations from the NPCs

Update: 15 Oct, 2024 @ 6:12am

- Small change to leg holster bodygroup

Update: 14 Oct, 2024 @ 8:56am

- Fixed the holster and pistol being missing texture for Male 03

Update: 14 Oct, 2024 @ 8:18am

-== DECENT UPDATE ==-

- Barney has decided to join the Colonial Marines now
- Added a leg holster that can either have a pistol or be empty as a new bodygroup
- NPCs can now be found in the NPC category in "Colonial Marines"

Update: 11 Sep, 2024 @ 1:31pm

- Made it so the models now cast shadows from lamps/flashlight

Update: 31 May, 2024 @ 3:15pm

- Fixed Male_03s body textures being missing

Update: 28 May, 2024 @ 10:19am

- Decreased the size of the addon
- fixed material issue on Hicks