Garry's Mod

Garry's Mod

[PMs/NPCs] Aliens: CM Colonial Marine
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Uppdatering: 20 feb @ 11:44

- NPCs have higher chance to get AR2 and SMG, shotgun is lowest now hopefully

Uppdatering: 23 jan @ 9:59

- made changes to the code so NPCs now work as a team and will respond to danger if another friendly spots enemies

Uppdatering: 5 dec, 2024 @ 14:07

- Fixed the hitboxes and they now use the other sprint animation whenever running unarmed

Uppdatering: 24 nov, 2024 @ 13:56

- Removed Combine animations from the NPCs

Uppdatering: 15 okt, 2024 @ 6:12

- Small change to leg holster bodygroup

Uppdatering: 14 okt, 2024 @ 8:56

- Fixed the holster and pistol being missing texture for Male 03

Uppdatering: 14 okt, 2024 @ 8:18

-== DECENT UPDATE ==-

- Barney has decided to join the Colonial Marines now
- Added a leg holster that can either have a pistol or be empty as a new bodygroup
- NPCs can now be found in the NPC category in "Colonial Marines"

Uppdatering: 11 sep, 2024 @ 13:31

- Made it so the models now cast shadows from lamps/flashlight

Uppdatering: 31 maj, 2024 @ 15:15

- Fixed Male_03s body textures being missing

Uppdatering: 28 maj, 2024 @ 10:19

- Decreased the size of the addon
- fixed material issue on Hicks